CXBX Xbox One emulator for PC Download
Cxbx-Reloaded began its life as a fork of Cxbx, with added 64-bit support. Work is currently underway to back-port some of the improvements made from Dxbx.”
Cxbx-Reloaded can boot into a handful of games, but don’t expect much to run yet.
Historically, it patched Xbox executables (xbe’s) to get them to run on the client (a high-level approach); however, LLE-GPU support was introduced on April 1, 2018. As a result, many more titles can boot in-game now, albeit with many issues still. The team is gradually porting this emulator’s render code from its old Direct3D 8 graphics over to Direct3D 9 including porting the pixel and vertex shaders to the Shader Model 2.X language or later. This allows the use of more instruction slots and registers, allowing Xbox pixel and vertex shaders to be more accurately converted to the host. This has the potential to solve a massive amount of rendering issues, from broken polygons, missing animations, t-pose models to crashes.
All contributors to the original Cxbx and Dxbx projects.
- 32-bit (x86) Visual C++ 2019 Redistributable
- Npcap (used for network emulation)
- Make sure to enable winpcap compatibility mode!
- OS: Windows 7+ x64, or x86-64 Linux with Wine. 32-bit is not supported.
- GPU: Direct3D 9.0c with Pixel Shader Model 2.x, and Vertex Shader Model 3.0.
Cxbx-Reloaded doesn’t currently have stable builds, but you can obtain pre-release builds from the link below
|Platform(s)||Windows 7 and later|
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